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They are billions best custom maps
They are billions best custom maps






they are billions best custom maps they are billions best custom maps

See example below.Īn example of a map where player could have benefited from building Silent Beholder earlier. While Silent Beholder doesn't produce resources, it provides two significant strategic benefits: it helps identify closed areas and the directions the infected will take during the final attack. The map is fully revealed during final wave even without beholder. Lookout Towers and Radar Towers can be safely removed after this wonder has been built, as they will be unnecessary. New buildings can't be constructed while this wonder is being built. Unlike other wonders, this is an upgrade of the Command Center and does not require any maintenance, workers, or power once built. The Silent Beholder reveals the entire map and watches it for the rest of the game. Nothing can escape his prodigious eye." General Information The Beholder is installed on the Command Center revealing the entire map. "It's the most precise and complex artefact ever created. Updated editor to be more useable (zooming, brush size, scrolling).Īdded the ability to edit the terrain and resources on a map.Victory Points: +1000 In-game Description Started to improve performance of editor.Ĭhanged the user interface on the left side so it is less squashed.Īdded entity tool which lets you add new entities onto the map.Ĭhanged layout of brushes into seperate sections to save space.įixed entity menu closing when deleting / cloning entities.Īdded Wave Editor to change how waves spawn. See GitHub for a list of hotkeys.Īdded a visual zombie editor so that zombies within the fog of war can be edited.Īdded options to delete all hidden zombies and entities via map settings menu. Hold 'control' when selecting which zombie to draw. Updated the zombie randomisation tool, holding control and clicking will change the number of each zombie category that appears, holding shift will decrease the number of that zombie type.Īdded the ability to draw random zombies onto the map. The game will no longer crash upon loading a map made with the editor for version 9.0.0 and newer.Īdded screens to explain how to save and load maps easily. Added missing units / buildings from the editor prefabs / zombie layer.Īdded support for the new "Fortress Layer" although this doesn't appear to render in game at this stage for some reason.








They are billions best custom maps